Case Studies
Makara

Overview
A simple trivia format became a small interactive world with its own characters, flow and logic.
Date:
2025
Client:
Concept Project
Field:
Mobile App
Live Project:
Tags:
App Design
UX/UI
Interactive Prototype
Game Flow
Visual Identity
Character Design
The Brief
Makara began as a trivia game concept. The project needed a clear game flow, a playful visual world and a prototype that could show how the experience works. The goal was to make the game easy to enter, fun to move through and memorable as its own small world.
The Concept
Makara was built around character-led interaction. Bold typography, simple shapes and animated characters gave the app a visual personality beyond a basic question-and-answer interface. The identity had to feel playful, clear and full of character.









The App Experience
We designed the screens, game flow and interface logic. The prototype moves through menus, questions, answer states and final screens - showing how the game behaves from start to finish.
Each screen keeps the experience clear while giving the app enough charm to feel alive.
What It Shows
Makara shows BERTA’s ability to turn a simple game idea into a clear, playable visual world. The project brings together identity, UX/UI, character, motion and interaction.